Bitmaps
Meshes
Videos
| Background | FogMachine, FourCornerGradient, Grid, ItsFullOfStars, SolildColor |
| Blend | BufferBlender, VideoAlphaKey |
| Canvas effects | BitPadZ, DarkSpark, Digital Brain, Electric, Flaring, Flow Noise, FreqRing, Lava, N-gonFigure, OverlySatisfying, Rain, ShimeringCage, SkyOcean, Stack Trace, StarTaser2, TaffyPulls |
| Feedback | 70sKaleido, BoxedIn, FeedMe, FeedMeFract, SphericalProjection, WarpBack, WormHoleDarkn, WormHoleEclipse |
| Hardware | DmxControl |
| Image effects | FourImages, Image, ImageBox, ImageMashup, ImageMasked, ImageSlices, ImageSphereWarp, ImageSphinkter, ImageUnscaled, ImageWall, ImageWarp |
| Internal controllers | Peak Band Controller, ZGE XY Controller |
| Midi | Casio SK-5, Midi Spiral, Piano Roll 3D |
| Misc | Automator, CoreDump, FruityDanceLine, FruityIndustry, PentUp |
| Object Arrays | 8x8x8_Eggs, BallZ, CrystalCube, CubesGrasping, CubicMatrix, DeathClock8, DiamondBit, Filaments, Pentaskelion, Rings, WaclawGasket |
| Particles | BugTails, ColorBlobs, fLuids, PlasmaFlys, ReactiveFlow, ReactiveMob, StrangeAcid |
| Peak Effects | JoyDividers, Linear, PeekMe, Polar, Reactive Sphere, ReflectedPeeks, SplinePeaks, StereoWaveForm, Stripe Peeks, VectorScope, WaveSimple |
| Physics | Cage, Columns, Heightfield, Ragdoll |
| Postprocess | Ascii, AudioShake, Blooming, Blur, BufferBlender, ColorCyclePalette, Dot Matrix, Edge Detect, FrameBlur, Luminosity, ParameterShake, Point Cloud Default, Point Cloud High, Point Cloud Low, RGB Shift, ScanLines, TransitionEffects, Vignette, Youlean Bloom, Youlean Blur, Youlean Color Correction, Youlean Motion Blur |
| Scenes | Cloud Ten, Lantern, Mandelbulb, Musicball, OnOffSpikes, Postcard, RhodiumLiquidCarbon |
| Terrain | CubesAndSpheres, GoopFlow |
| Text | MeshText, TextDraw, TextTrueType |
| Tunnel | ForwardFall, Oblivion, TorusJouney |
FL Studio 20の標準エフェクトの「Author表記」、「ソースコード中のShadertoy関連の記述」について。
| カテゴリ | Author記述あり | Author記述なし | Shadertoyからの移植 |
| Background | Cynex: FourCornerGradient StevenM: Grid Jph Wacheski: ItsFullOfStars | FogMachine, SolildColor | |
| Blend | Cynex: BufferBlender, VideoAlphaKey | ||
| Canvas effects | BitPadZ, DarkSpark, FreqRing, N-gonFigure, Rain, ShimeringCage, SkyOcean, StarTaser2, TaffyPulls | srtuss: Digital Brain, Stack Trace nimitz: Electric, Flaring, Flow Noise, Lava, OverlySatisfying | |
| Feedback | Jph Wacheski: 70sKaleido, BoxedIn, FeedMe, FeedMeFract, WarpBack, WormHoleDarkn, WormHoleEclipse StevenM: SphericalProjection, | ||
| Hardware | DmxControl | ||
| Image effects | Jph Wacheski: ImageBox, ImageMasked, ImageSlices, ImageSphinkter, ImageWall, ImageWarp StevenM: ImageSphereWarp, | FourImages, Image, ImageMashup, ImageUnscaled | |
| Internal controllers | StevenM: Peak Band Controller, ZGE XY Controller | ||
| Midi | StevenM: Casio SK-5, Midi Spiral, Piano Roll 3D | ||
| Misc | Cynex: Automator, | CoreDump, FruityDanceLine, FruityIndustry, PentUp | |
| Object Arrays | Jph Wacheski: 8x8x8_Eggs, CubesGrasping, CubicMatrix, DeathClock8, Filaments, Rado1: BallZ, CrystalCube, | DiamondBit, Pentaskelion, Rings, WaclawGasket | |
| Particles | Jph Wacheski: BugTails, fLuids, PlasmaFlys, ReactiveFlow, StrangeAcid | ReactiveMob | @paulofalcao: ColorBlobs |
| Peak Effects | Jph Wacheski: JoyDividers, ReflectedPeeks, WaveSimple StevenM,OBV10U3_NINJA,Youlean: Linear, K+OBV10U3_NINJA: PeekMe, glk7 (shadertoy.com/user/glk7): Reactive Sphere, David Hoskins: SplinePeaks StevenM: StereoWaveForm, VectorScope, Youlean: Stripe Peeks, | Polar, SplinePeaks | |
| Physics | Rado1: Cage, Columns, Heightfield, Ragdoll | ||
| Postprocess | movAX13h: Ascii, Jph Wacheski: Blooming, Cynex: BufferBlender, ColorCyclePalette, FrameBlur, TransitionEffects, StevenM: Luminosity, ParameterShake, Point Cloud Default, Point Cloud High, Point Cloud Low, ScanLines, Youlean: Youlean Blur, Youlean Color Correction, Youlean Motion Blur | AudioShake, Blur, Dot Matrix, Edge Detect, RGB Shift, Vignette ???: Youlean Bloom | |
| Scenes | srtuss: Lantern | nimitz: Cloud Ten, Postcard @paulofalcao: Musicball, EvilRyu: Mandelbulb, movAX13h: OnOffSpikes Jochen Feldkoetter: RhodiumLiquidCarbon | |
| Terrain | GoopFlow | @paulofalcao: CubesAndSpheres, | |
| Text | Jph Wacheski: MeshText, TextDraw, Ville: TextTrueType | ||
| Tunnel | ForwardFall, | nimitz: Oblivion, ???: TorusJouney |